14#ifndef OSGSIM_COLORRANGE
15#define OSGSIM_COLORRANGE 1
46 ColorRange(
float min,
float max,
const std::vector<osg::Vec4>& colors);
49 void setColors(
const std::vector<osg::Vec4>& colors);
52 const std::vector<osg::Vec4>&
getColors()
const {
return _colors; }
61 std::vector<osg::Vec4> _colors;
ColorRange(float min, float max, const std::vector< osg::Vec4 > &colors)
const std::vector< osg::Vec4 > & getColors() const
Definition ColorRange:52
ColorRange(float min, float max)
osg::Vec4 getColor(float scalar) const
void setColors(const std::vector< osg::Vec4 > &colors)
Definition ScalarsToColors:31
Definition BlinkSequence:27
#define OSGSIM_EXPORT
Definition osgSim/Export:38