15#define OSG_TRANSFORM 1
20#ifndef GL_RESCALE_NORMAL
21#define GL_RESCALE_NORMAL 0x803A
25#define GL_NORMALIZE 0x0BA1
101 ABSOLUTE_RF_INHERIT_VIEWPOINT
128 if (_referenceFrame==RELATIVE_RF)
141 if (_referenceFrame==RELATIVE_RF)
Definition BoundingSphere:35
Definition NodeVisitor:82
author: Julien Valentin 2017 (mp3butcher@hotmail.com)
Definition AlphaFunc:19
OSG_EXPORT Matrix computeEyeToLocal(const Matrix &modelview, const NodePath &nodePath, bool ignoreCameras=true)
std::vector< Node * > NodePath
Definition Node:47
OSG_EXPORT Matrix computeLocalToEye(const Matrix &modelview, const NodePath &nodePath, bool ignoreCameras=true)
OSG_EXPORT Matrix computeLocalToWorld(const NodePath &nodePath, bool ignoreCameras=true)
OSG_EXPORT Matrix computeWorldToLocal(const NodePath &nodePath, bool ignoreCameras=true)
#define OSG_EXPORT
Definition osg/Export:39