openscenegraph
include
osgAnimation
Classes
|
Namespaces
|
Typedefs
Bone File Reference
#include <
osg/MatrixTransform
>
#include <
osgAnimation/Export
>
Go to the source code of this file.
Classes
class
osgAnimation::Bone
Namespaces
namespace
osgAnimation
Typedefs
typedef std::map< std::string,
osg::ref_ptr
<
Bone
> >
osgAnimation::BoneMap
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