openscenegraph
Classes | Namespaces | Macros | Functions
Transform File Reference
#include <osg/Group>
#include <osg/Matrix>

Go to the source code of this file.

Classes

class  osg::Transform
 

Namespaces

namespace  osg
 author: Julien Valentin 2017 (mp3bu.nosp@m.tche.nosp@m.r@hot.nosp@m.mail.nosp@m..com)
 

Macros

#define GL_RESCALE_NORMAL   0x803A
 
#define GL_NORMALIZE   0x0BA1
 

Functions

OSG_EXPORT Matrix osg::computeLocalToWorld (const NodePath &nodePath, bool ignoreCameras=true)
 
OSG_EXPORT Matrix osg::computeWorldToLocal (const NodePath &nodePath, bool ignoreCameras=true)
 
OSG_EXPORT Matrix osg::computeLocalToEye (const Matrix &modelview, const NodePath &nodePath, bool ignoreCameras=true)
 
OSG_EXPORT Matrix osg::computeEyeToLocal (const Matrix &modelview, const NodePath &nodePath, bool ignoreCameras=true)
 

Macro Definition Documentation

◆ GL_NORMALIZE

#define GL_NORMALIZE   0x0BA1

◆ GL_RESCALE_NORMAL

#define GL_RESCALE_NORMAL   0x803A