openscenegraph
StackedTranslateElement
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1/* -*-c++-*-
2 * Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
3 *
4 * This library is open source and may be redistributed and/or modified under
5 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
6 * (at your option) any later version. The full license is in LICENSE file
7 * included with this distribution, and on the openscenegraph.org website.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * OpenSceneGraph Public License for more details.
13 */
14
15
16#ifndef OSGANIMATION_STACKED_TRANSLATE_ELEMENT
17#define OSGANIMATION_STACKED_TRANSLATE_ELEMENT 1
18
19#include <osgAnimation/Export>
21#include <osgAnimation/Target>
22
23namespace osgAnimation
24{
25
51
52}
53
54#endif
Definition StackedTransformElement:27
Definition StackedTranslateElement:27
META_Object(osgAnimation, StackedTranslateElement)
osg::ref_ptr< Vec3Target > _target
Definition StackedTranslateElement:49
void setTranslate(const osg::Vec3 &)
StackedTranslateElement(const osg::Vec3 &translate)
StackedTranslateElement(const std::string &, const osg::Vec3 &translate=osg::Vec3(0, 0, 0))
void applyToMatrix(osg::Matrix &matrix) const
virtual const Target * getTarget() const
StackedTranslateElement(const StackedTranslateElement &, const osg::CopyOp &)
const osg::Vec3 & getTranslate() const
osg::Vec3 _translate
Definition StackedTranslateElement:48
Definition Target:33
Definition CopyOp:41
Definition Matrixd:27
Definition Vec3f:29
Definition ref_ptr:32
Definition Action:34
#define OSGANIMATION_EXPORT
Definition osgAnimation/Export:40