31 FRONT_AND_BACK = GL_FRONT_AND_BACK
#define COMPARE_StateAttribute_Parameter(parameter)
Definition StateAttribute:69
#define COMPARE_StateAttribute_Types(TYPE, rhs_attribute)
Definition StateAttribute:57
virtual int compare(const StateAttribute &sa) const
Definition CullFace:45
virtual bool getModeUsage(StateAttribute::ModeUsage &usage) const
Definition CullFace:57
virtual void apply(State &state) const
void setMode(Mode mode)
Definition CullFace:63
CullFace(const CullFace &cf, const CopyOp ©op=CopyOp::SHALLOW_COPY)
Definition CullFace:38
Mode _mode
Definition CullFace:73
CullFace(Mode mode=BACK)
Definition CullFace:34
Mode
Definition CullFace:28
Mode getMode() const
Definition CullFace:65
META_StateAttribute(osg, CullFace, CULLFACE)
Definition StateAttribute:77
author: Julien Valentin 2017 (mp3butcher@hotmail.com)
Definition AlphaFunc:19
#define OSG_EXPORT
Definition osg/Export:39
Definition StateAttribute:308
virtual void usesMode(GLMode mode)=0