openscenegraph
osgTerrain/Locator
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1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
2 *
3 * This library is open source and may be redistributed and/or modified under
4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5 * (at your option) any later version. The full license is in LICENSE file
6 * included with this distribution, and on the openscenegraph.org website.
7 *
8 * This library is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * OpenSceneGraph Public License for more details.
12*/
13
14#ifndef OSGTERRAIN_LOCATOR
15#define OSGTERRAIN_LOCATOR 1
16
17#include <osg/Object>
18#include <osg/Vec3d>
20
21#include <osgTerrain/Export>
22
23namespace osgTerrain {
24
26{
27 public:
28
30
33
35
38 {
41
44
46 PROJECTED
47 };
48
51 void setCoordinateSystemType(CoordinateSystemType type) { _coordinateSystemType = type; }
52
54 CoordinateSystemType getCoordinateSystemType() const { return _coordinateSystemType; }
55
57 void setFormat(const std::string& format) { _format = format; }
58
60 const std::string& getFormat() const { return _format; }
61
63 void setCoordinateSystem(const std::string& cs) { _cs = cs; }
64
66 const std::string& getCoordinateSystem() const { return _cs; }
67
68
70 void setEllipsoidModel(osg::EllipsoidModel* ellipsode) { _ellipsoidModel = ellipsode; }
71
73 osg::EllipsoidModel* getEllipsoidModel() { return _ellipsoidModel.get(); }
74
76 const osg::EllipsoidModel* getEllipsoidModel() const { return _ellipsoidModel.get(); }
77
78
80 void setTransform(const osg::Matrixd& transform) { _transform = transform; _inverse.invert(_transform); }
81
83 const osg::Matrixd& getTransform() const { return _transform; }
84
86 void setTransformAsExtents(double minX, double minY, double maxX, double maxY);
87
88
89 virtual bool orientationOpenGL() const;
90
91 virtual bool convertLocalToModel(const osg::Vec3d& local, osg::Vec3d& world) const;
92
93 virtual bool convertModelToLocal(const osg::Vec3d& world, osg::Vec3d& local) const;
94
95 static bool convertLocalCoordBetween(const Locator& source, const osg::Vec3d& sourceNDC,
96 const Locator& destination, osg::Vec3d& destinationNDC)
97 {
98 osg::Vec3d model;
99 if (!source.convertLocalToModel(sourceNDC, model)) return false;
100 if (!destination.convertModelToLocal(model, destinationNDC)) return false;
101 return true;
102 }
103
104 bool computeLocalBounds(Locator& source, osg::Vec3d& bottomLeft, osg::Vec3d& topRight) const;
105
106 void setDefinedInFile(bool flag) { _definedInFile = flag; }
107 bool getDefinedInFile() const { return _definedInFile; }
108
109 void setTransformScaledByResolution(bool scaledByResolution) { _transformScaledByResolution = scaledByResolution; }
110 bool getTransformScaledByResolution() const { return _transformScaledByResolution; }
111
112 protected:
113
114 virtual ~Locator();
115
117
118 std::string _format;
119 std::string _cs;
121
124
127
128};
129
130}
131
132#endif
Definition osgTerrain/Locator:26
osg::Matrixd _transform
Definition osgTerrain/Locator:122
std::string _format
Definition osgTerrain/Locator:118
osg::EllipsoidModel * getEllipsoidModel()
Definition osgTerrain/Locator:73
META_Object(osgTerrain, Locator)
const osg::EllipsoidModel * getEllipsoidModel() const
Definition osgTerrain/Locator:76
bool getDefinedInFile() const
Definition osgTerrain/Locator:107
CoordinateSystemType getCoordinateSystemType() const
Definition osgTerrain/Locator:54
virtual bool orientationOpenGL() const
void setDefinedInFile(bool flag)
Definition osgTerrain/Locator:106
virtual bool convertLocalToModel(const osg::Vec3d &local, osg::Vec3d &world) const
CoordinateSystemType
Definition osgTerrain/Locator:38
@ GEOGRAPHIC
Definition osgTerrain/Locator:43
@ GEOCENTRIC
Definition osgTerrain/Locator:40
void setTransform(const osg::Matrixd &transform)
Definition osgTerrain/Locator:80
bool _definedInFile
Definition osgTerrain/Locator:125
const std::string & getFormat() const
Definition osgTerrain/Locator:60
Locator(const Locator &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
void setFormat(const std::string &format)
Definition osgTerrain/Locator:57
void setTransformScaledByResolution(bool scaledByResolution)
Definition osgTerrain/Locator:109
void setCoordinateSystemType(CoordinateSystemType type)
Definition osgTerrain/Locator:51
const std::string & getCoordinateSystem() const
Definition osgTerrain/Locator:66
CoordinateSystemType _coordinateSystemType
Definition osgTerrain/Locator:116
void setTransformAsExtents(double minX, double minY, double maxX, double maxY)
osg::ref_ptr< osg::EllipsoidModel > _ellipsoidModel
Definition osgTerrain/Locator:120
void setEllipsoidModel(osg::EllipsoidModel *ellipsode)
Definition osgTerrain/Locator:70
static bool convertLocalCoordBetween(const Locator &source, const osg::Vec3d &sourceNDC, const Locator &destination, osg::Vec3d &destinationNDC)
Definition osgTerrain/Locator:95
bool _transformScaledByResolution
Definition osgTerrain/Locator:126
const osg::Matrixd & getTransform() const
Definition osgTerrain/Locator:83
bool computeLocalBounds(Locator &source, osg::Vec3d &bottomLeft, osg::Vec3d &topRight) const
virtual bool convertModelToLocal(const osg::Vec3d &world, osg::Vec3d &local) const
osg::Matrixd _inverse
Definition osgTerrain/Locator:123
void setCoordinateSystem(const std::string &cs)
Definition osgTerrain/Locator:63
std::string _cs
Definition osgTerrain/Locator:119
bool getTransformScaledByResolution() const
Definition osgTerrain/Locator:110
Definition CopyOp:41
@ SHALLOW_COPY
Definition CopyOp:47
Definition CoordinateSystemNode:31
Definition Matrixd:27
bool invert(const Matrixd &rhs)
Definition Matrixd:233
Definition Object:61
Definition Vec3d:30
Definition ref_ptr:32
Definition Node:29
#define OSGTERRAIN_EXPORT
Definition osgTerrain/Export:39