Definition ShadowTexture:26
virtual void cull(osgUtil::CullVisitor &cv)
osg::ref_ptr< osg::Camera > _camera
Definition ShadowTexture:66
virtual void releaseGLObjects(osg::State *=0) const
META_Object(osgShadow, ShadowTexture)
osg::ref_ptr< osg::TexGen > _texgen
Definition ShadowTexture:67
unsigned int getTextureUnit() const
Definition ShadowTexture:38
ShadowTexture(const ShadowTexture &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY)
virtual void update(osg::NodeVisitor &nv)
void setTextureUnit(unsigned int unit)
osg::ref_ptr< osg::Material > _material
Definition ShadowTexture:70
virtual void cleanSceneGraph()
virtual void resizeGLObjectBuffers(unsigned int maxSize)
unsigned int _textureUnit
Definition ShadowTexture:71
osg::ref_ptr< osg::StateSet > _stateset
Definition ShadowTexture:69
virtual ~ShadowTexture()
Definition ShadowTexture:64
osg::ref_ptr< osg::Texture2D > _texture
Definition ShadowTexture:68