14#ifndef OSGGA_GUIACTIONADAPTER
15#define OSGGA_GUIACTIONADAPTER 1
Definition GUIActionAdapter:62
virtual bool computeIntersections(const osgGA::GUIEventAdapter &, osgUtil::LineSegmentIntersector::Intersections &, osg::Node::NodeMask=0xffffffff)
Definition GUIActionAdapter:94
virtual void requestContinuousUpdate(bool needed=true)=0
virtual void requestWarpPointer(float x, float y)=0
virtual void requestRedraw()=0
virtual osg::View * asView()
Definition GUIActionAdapter:68
virtual ~GUIActionAdapter()
Definition GUIActionAdapter:64
virtual bool computeIntersections(const osgGA::GUIEventAdapter &, const osg::NodePath &, osgUtil::LineSegmentIntersector::Intersections &, osg::Node::NodeMask=0xffffffff)
Definition GUIActionAdapter:97
Definition GUIEventAdapter:82
std::multiset< Intersection > Intersections
Definition LineSegmentIntersector:74
unsigned int NodeMask
Definition Node:363
std::vector< Node * > NodePath
Definition Node:47