20#ifndef GL_POINT_SMOOTH
21 #define GL_POINT_SMOOTH 0x0B10
24#ifndef GL_POINT_SMOOTH_HINT
25 #define GL_POINT_SMOOTH_HINT 0x0C51
43 _fadeThresholdSize(point._fadeThresholdSize),
44 _distanceAttenuation(point._distanceAttenuation),
45 _minSize(point._minSize),
46 _maxSize(point._maxSize) {}
74 inline float getSize()
const {
return _size; }
#define GL_POINT_SMOOTH
Definition Point:21
#define COMPARE_StateAttribute_Parameter(parameter)
Definition StateAttribute:69
#define COMPARE_StateAttribute_Types(TYPE, rhs_attribute)
Definition StateAttribute:57
float getSize() const
Definition Point:74
Point(const Point &point, const CopyOp ©op=CopyOp::SHALLOW_COPY)
Definition Point:40
void setMaxSize(float maxSize)
float _size
Definition Point:94
virtual bool getModeUsage(StateAttribute::ModeUsage &usage) const
Definition Point:67
float getMinSize() const
Definition Point:83
float _minSize
Definition Point:97
float _fadeThresholdSize
Definition Point:95
Vec3 _distanceAttenuation
Definition Point:96
void setFadeThresholdSize(float fadeThresholdSize)
const Vec3 & getDistanceAttenuation() const
Definition Point:80
float _maxSize
Definition Point:98
void setMinSize(float minSize)
META_StateAttribute(osg, Point, POINT)
void setDistanceAttenuation(const Vec3 &distanceAttenuation)
float getMaxSize() const
Definition Point:86
float getFadeThresholdSize() const
Definition Point:77
virtual void apply(State &state) const
virtual int compare(const StateAttribute &sa) const
Definition Point:51
Definition StateAttribute:77
author: Julien Valentin 2017 (mp3butcher@hotmail.com)
Definition AlphaFunc:19
#define OSG_EXPORT
Definition osg/Export:39
Definition StateAttribute:308
virtual void usesMode(GLMode mode)=0